Bahar Ismayilova
Key
words: the quality
of education, incentives, motivation, knowledge assessment, modernization,
education, intellectual games, business games, crossword
Bahar
Ismayil Ismayilova
WAYS
TO INTEGRATE INTELLECTUAL GAMES INTO THE TEACHING OF INFORMATION SCIENCE,
CONSIDERING PEDAGOGICAL AND PSYCHOLOGICAL ASPECTS
Summary
The article
investigates the difficulties arise during the increased activity of students
in the learning process, improve the quality of education, the development of
increased knowledge during extracurricular activities and knowledge assessment.
Also noted that intellectual games, business games are increasing the quality
of students' learning motivation and it effects as getting the best knowledge.
In this regard non-standard methods which used on the education system of the
foreign countries are reviewed, some suggestions are put forward to solve this
problem.
